![]() ![]() Your character’s Magic Item Limit applies to this item, and the item can’t be sold or traded.įaction Item: Seasoned faction members gain a magical ring bearing their faction’s insignia. ![]() Renown Item: Seasoned characters gain a +1 weapon, +1 shield, +1 rod of the pact keeper, or a +1 wand of the war mage tied to their background (a Folk Hero might get an old +1 greatsword that belonged to a retired adventurer, a Sage may find a +1 wand of the war mage hidden in a library, etc.). In order to maintain character equality in this shared-world campaign, the maximum amount of gold your character can earn is based on how many hours they’ve played in their current tier. Monetary Rewards: Your Dungeon Master awards your character gold during play. Instead of gaining a new item, your character can instead replace an item in their possession with a new one-useful in getting rid of obsolete items or those that have been destroyed or have no magic remaining. Magic Items: In order to maintain portability in this shared-world campaign, whenever the group you’re playing with finds a magic item, your character can keep it if you wish, though the number of magic items your character can own at a given time is determined by their tier (common, consumable, and story items don’t count against this limit). Otherwise if, after four hours of play (or eight hours at tiers 2 – 4) in a hardcover adventure, your DM doesn’t tell you that you’ve gained a level, you gain a level. If you’d like to continue playing at your current level, you can decline to gain a level, although it has an impact on other rewards that you receive. In hardcover adventure sessions, your DM will tell you when you’ve gained a level. Monstrous Compendium Vol 3: Minecraft CreaturesĬharacter Advancement: Your character gains a level upon completing an adventure. ![]()
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