![]() 10% lowered chance to resist is the same as 10% increased chance to hit. ![]() Huge upgrade.Įdit: Apparently I'm wrong here. For three points, it gives you 3% extra chance to hit (much better than a lowered chance to resist) with your Arcane spells, plus it does double duty by reducing their mana cost by that same 3%. Now it's a must-take for any Arcane Mage. Below are those talents that have been altered in a significant way.Īrcane Focus: This used to cost 5 talent points and reduce your target's resistance to your Arcane spells by 10%. This post is already going to be massive, so I'll I won't be listing talents that haven't changed substantially. Come back after the jump for a massive review of new and remodeled Mage toys. Did I mention the changes were sizable? Well they are. Today, we'll look at the vast, sweeping modifications our talent trees have undergone. We went over the more general Mage-related changes in Arcane Brilliance on Saturday, so if you haven't seen that yet, take a look and then come on back. Patch 3.0.2-the pre-expansion patch that we're almost certainly getting tomorrow-changes a crapload of things. ![]() ![]() Since we have 8 billion things to talk about and substantially less than 8 billion words with which to talk about them, we'd better get started. Do this because the next time you see your talents, you won't recognize them at all. Give them all a nice, long, figurative kiss goodbye. So.tomorrow's the big day, huh? When you log in tonight, be sure to open up your talent interface. ![]()
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